Thursday 26 June 2014

Finally done with the new map!

We're finally over the large part, we've redone the map! Now we can add multiple maps and world types later on in the game... It was better to fix it up now than to have a problem later. We're tweaking the last parts of the resource spawning and will add our friend, the porcupine, tomorrow. We're making huge progress this week!

We think we'll be ready to launch the public alpha on Monday but still have a lot to do before then. We crashed the game once this week as well, but fixed it later xD. We also think we'll replace the font with the same as Epic Inventor uses. AI is working fine and we have a temporary health bar in place (ugly but it works).

Well, until Monday then. Enjoy this cool poster for now:


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