Friday 18 July 2014

Working hard on 0.0.3 which will hopefully be ready by 12:00

We've read through all the posts on Google+  (great thanks to everyone playing the game and posting about bugs and problems) and we think we've just about handled everything. The main focus of the 0.0.3 update is finalizing the game structure.

We've fixed up the health bar to a nice and pretty heart design, courtesy of Nexust. We've redone the music so the device volume will change in-game volume to a more accurate degree. Otherwise, it's mostly just a bunch of fixes and tune-ups. Also, the porcupine now spawns randomly (but biome specific) instead of just appearing on the same spot. It's also now finally possible to delete items in your inventory (we also added an undo-last-trash button incase you lose something important). And lastly, the most painful fix was the shirt. We basically had to re-code the entire armor module to move with the player. The shirt now no longer overlays but modifies the player sprite so it should work fine. This means the shirt doesn't vanish when you mine and fight (although it made it look pretty rambo-ish...)

Well that's all for now. We'll be doing daily blogposts (if possible) from now on so keep an eye on the blog as development should move fast now.

Thanks to all of the alpha testers!

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